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Glass lamp

  • Writer: LM
    LM
  • Mar 15, 2022
  • 1 min read

I was now working on sculpting a lamp that I imagined (3D-Blender), the material is all glass and I also made a small animation in which the light gradually increases (in radius and power).

The first image was taken before applying the Shade smooth command. I was undecided on which one to use for the animation because I like the effect in the first version, but in the end I used the second version.




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